servwirelive player counts

Low-Budget Repairs Player Count

Gray2RGB · Indie · Simulation

Current player count

Players online right now

61

Collected · Collected every 15 minutes · Steam recalculates this figure about every 15 minutes

Is Low-Budget Repairs down right now? →

Peaks

7-day peak
265
30-day peak
523
Peak since tracking began
6,571
on August 13, 2026

This is the highest value in our records since tracking began on August 13, 2026.

Change

−50.0%vs 7 days ago

Low-Budget Repairs player count history

Low-Budget Repairs concurrent players, Full history
Daily averages for every day we have recorded; the shaded band is each day's low-to-peak range. A day is added after it ends (00:15 UTC), so today is not shown yet.

How Low-Budget Repairs is doing right now

Low-Budget Repairs currently has 61 players online, based on a reading we collected 13 minutes ago. That is +63.5% below its 30-day average of 167. The seven-day peak is 265. The highest count in our records is 6,571, reached on August 13, 2026. The current figure is 1% of that peak. Player counts follow a strong daily and weekly cycle, so compare the same hour across different days rather than two readings taken hours apart. Steam recalculates its concurrent player figure about every 15 minutes, while we collect this game every 15 minutes, so the timestamp above is when we collected the number, not when Valve computed it. We have been recording Low-Budget Repairs since August 13, 2026 and refresh this page every 15 minutes.

Frequently asked questions

How many people play Low-Budget Repairs?
61 people are playing Low-Budget Repairs right now, according to our most recent reading. The figure on this page updates every 15 minutes.
What is the peak player count since tracking began for Low-Budget Repairs?
The highest concurrent player count in our records is 6,571, set on August 13, 2026. This covers our own records, which start on August 13, 2026, not the entire history of the game.
How often is this player count updated?
We poll the platform every 15 minutes and store every reading, so the chart on this page is measured rather than estimated. Steam itself recalculates its concurrent player figure roughly every 15 minutes, so the timestamp we show is when we collected the number, not when Valve computed it.

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