servwirelive player counts

Most played games right now

Every game we track, ranked by the number of people playing it at this moment. Counts come from each platform’s own live API; peaks and the 24-hour change are computed from the readings we have stored since we started.

All tracked games ranked by Players now, highest first
#GamePlayers now24h changeStatus
1Counter-Strike 2unavailable · +19.5%
2Dota 2unavailable · +9.2%
3PUBG: BATTLEGROUNDSunavailable · +19.2%
4Bongo Catunavailable · −2.6%
5Palworldunavailable · +21.1%
6Apex Legendsunavailable · +28.9%
7Marvel Rivalsunavailable · +7.1%
8Tom Clancy's Rainbow Six Siegeunavailable · +19.3%
9Rustunavailable · +6.6%
10Overwatch®unavailable · +18.9%
11Project Zomboidunavailable · +14.3%
12Delta Forceunavailable · +66.0%
13Slay the Spire 2unavailable · +10.4%
14TBH: Task Bar Herounavailable · +2.1%
15HELLDIVERS™ 2unavailable · +30.6%
16EA SPORTS FC™ 26unavailable · +30.1%
17The Binding of Isaac: Rebirthunavailable · +18.2%
18Warframeunavailable · +28.3%
19VRChatunavailable · +28.0%
20Grand Theft Auto V Enhancedunavailable · +21.0%
21Stardew Valleyunavailable · +17.8%
22Team Fortress 2unavailable · +6.5%
23Terrariaunavailable · +21.4%
24Dead by Daylightunavailable · +8.0%
25War Thunderunavailable · +24.8%

Sorted by Players now, highest first. Every column heading is a link — 3 sortable columns, each with its own address, no JavaScript required.

Times are UTC. A game shows “unavailable” when our most recent successful reading is too old; we would rather show nothing than a number that is already wrong. “Peak since tracking began” is the highest value in our own records, not the game’s lifetime record.

See the biggest 24-hour changes →