servwirelive player counts

Ruins of Dawn Player Count

刷宝爱好者 · Adventure · Indie · RPG

Current player count

Players online right now

504

Collected · Collected every 15 minutes · Steam recalculates this figure about every 15 minutes

Is Ruins of Dawn down right now? →

Peaks

7-day peak
972
30-day peak
2,460
Peak since tracking began
5,721
on August 18, 2026

This is the highest value in our records since tracking began on August 14, 2026.

Change

−23.9%vs 7 days ago

Ruins of Dawn player count history

Ruins of Dawn concurrent players, 7 days
Hourly averages over the last 7 days; the shaded band is each hour's low-to-peak range. Times are UTC.

How Ruins of Dawn is doing right now

Ruins of Dawn currently has 504 players online, based on a reading we collected 9 minutes ago. That is +40.9% below its 30-day average of 853. The seven-day peak is 972. The highest count in our records is 5,721, reached on August 18, 2026. The current figure is 9% of that peak. Player counts follow a strong daily and weekly cycle, so compare the same hour across different days rather than two readings taken hours apart. Steam recalculates its concurrent player figure about every 15 minutes, while we collect this game every 15 minutes, so the timestamp above is when we collected the number, not when Valve computed it. We have been recording Ruins of Dawn since August 14, 2026 and refresh this page every 15 minutes.

Frequently asked questions

How many people play Ruins of Dawn?
504 people are playing Ruins of Dawn right now, according to our most recent reading. The figure on this page updates every 15 minutes.
What is the peak player count since tracking began for Ruins of Dawn?
The highest concurrent player count in our records is 5,721, set on August 18, 2026. This covers our own records, which start on August 14, 2026, not the entire history of the game.
How often is this player count updated?
We poll the platform every 15 minutes and store every reading, so the chart on this page is measured rather than estimated. Steam itself recalculates its concurrent player figure roughly every 15 minutes, so the timestamp we show is when we collected the number, not when Valve computed it.

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