Kungfu Card Player Count
ZeroCastle Game Studio
Current player count
Players online right now
5
Collected · Collected every 15 minutes · Steam recalculates this figure about every 15 minutes
Is Kungfu Card down right now? →
Peaks
This is the highest value in our records since tracking began on August 10, 2026.
Change
Kungfu Card player count history
How Kungfu Card is doing right now
Kungfu Card currently has 5 players online, based on a reading we collected 49 minutes ago. That is +33.3% lower compared with the same time yesterday. Over the past 24 hours the count moved between 0 and 11 concurrent players. The seven-day peak is 19. The highest count in our records is 106, reached on August 10, 2026. The current figure is 5% of that peak. Player counts follow a strong daily and weekly cycle, so compare the same hour across different days rather than two readings taken hours apart. Steam recalculates its concurrent player figure about every 15 minutes, while we collect this game every 15 minutes, so the timestamp above is when we collected the number, not when Valve computed it. We have been recording Kungfu Card since August 10, 2026 and refresh this page every 15 minutes.
Frequently asked questions
- How many people play Kungfu Card?
- 5 people are playing Kungfu Card right now, according to our most recent reading. The highest concurrent count in the past 24 hours was 11.
- What is the peak player count since tracking began for Kungfu Card?
- The highest concurrent player count in our records is 106, set on August 10, 2026. This covers our own records, which start on August 10, 2026, not the entire history of the game.
- Is Kungfu Card still active in 2026?
- Kungfu Card reached 11 concurrent players within the past 24 hours. That is a small but non-zero player base.
- How often is this player count updated?
- We poll the platform every 15 minutes and store every reading, so the chart on this page is measured rather than estimated. Steam itself recalculates its concurrent player figure roughly every 15 minutes, so the timestamp we show is when we collected the number, not when Valve computed it.
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