servwirelive player counts

Figure Shop Simulator Player Count

Gnome Games

Current player count

Players online right now

4

Collected · Collected every 15 minutes · Steam recalculates this figure about every 15 minutes

Is Figure Shop Simulator down right now? →

Peaks

7-day peak
24
30-day peak
29
Peak since tracking began
242
on August 11, 2026

This is the highest value in our records since tracking began on August 11, 2026.

Change

−71.4%vs 7 days ago

Figure Shop Simulator player count history

Figure Shop Simulator concurrent players, 7 days
Hourly averages over the last 7 days; the shaded band is each hour's low-to-peak range. Times are UTC.

How Figure Shop Simulator is doing right now

Figure Shop Simulator currently has 4 players online, based on a reading we collected 12 minutes ago. That is +66.7% below its 30-day average of 12. The seven-day peak is 24. The highest count in our records is 242, reached on August 11, 2026. The current figure is 2% of that peak. Player counts follow a strong daily and weekly cycle, so compare the same hour across different days rather than two readings taken hours apart. Steam recalculates its concurrent player figure about every 15 minutes, while we collect this game every 15 minutes, so the timestamp above is when we collected the number, not when Valve computed it. We have been recording Figure Shop Simulator since August 11, 2026 and refresh this page every 15 minutes.

Frequently asked questions

How many people play Figure Shop Simulator?
4 people are playing Figure Shop Simulator right now, according to our most recent reading. The figure on this page updates every 15 minutes.
What is the peak player count since tracking began for Figure Shop Simulator?
The highest concurrent player count in our records is 242, set on August 11, 2026. This covers our own records, which start on August 11, 2026, not the entire history of the game.
How often is this player count updated?
We poll the platform every 15 minutes and store every reading, so the chart on this page is measured rather than estimated. Steam itself recalculates its concurrent player figure roughly every 15 minutes, so the timestamp we show is when we collected the number, not when Valve computed it.

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