Apex Legends Player Count
Respawn · Action · Adventure · Free To Play
Current player count
Data temporarily unavailable
The most recent successful reading is older than its collection grace period, so we are not showing it as a live figure.
Last successful reading: .
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Peaks
This is the highest value in our records since tracking began on August 8, 2026.
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Apex Legends player count history
How Apex Legends is doing right now
Apex Legends has no live player count right now: our last successful reading was 34 minutes ago, which is too old to present as current. The historical figures below are unaffected — they describe readings that were already recorded. Over the past 24 hours the count moved between 61,402 and 260,112 concurrent players. The seven-day peak is 278,212. The highest count in our records is 291,515, reached on August 8, 2026. Player counts follow a strong daily and weekly cycle, so compare the same hour across different days rather than two readings taken hours apart. Steam recalculates its concurrent player figure about every 15 minutes, while we collect this game every 5 minutes, so the timestamp above is when we collected the number, not when Valve computed it.
Frequently asked questions
- How many people play Apex Legends?
- We do not have a current reading for Apex Legends at the moment. The most recent 24-hour peak we recorded was 260,112 concurrent players.
- What is the peak player count since tracking began for Apex Legends?
- The highest concurrent player count in our records is 291,515, set on August 8, 2026. This covers our own records, which start on August 8, 2026, not the entire history of the game.
- Is Apex Legends still active in 2026?
- Yes. Apex Legends reached 260,112 concurrent players within the past 24 hours, so it still has an active player base.
- How often is this player count updated?
- We poll the platform every 5 minutes and store every reading, so the chart on this page is measured rather than estimated. Steam itself recalculates its concurrent player figure roughly every 15 minutes, so the timestamp we show is when we collected the number, not when Valve computed it.
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