servwirelive player counts

Most played games right now

Every game we track, ranked by the number of people playing it at this moment. Counts come from each platform’s own live API; peaks and the 24-hour change are computed from the readings we have stored since we started.

All tracked games ranked by Players now, lowest first
#GamePlayers now24h changeStatus
201Nicotine Merchant Simulator™unavailable · +30.6%
202S.O.L School Of Labyrinthunavailable · −12.0%
203sobosubaunavailable · +34.2%
204Chinese Street Food Legendunavailable · −3.6%
205Scratch the Ticketunavailable · +1.9%
206Security 51unavailable · −6.9%
207RIFTSTORMunavailable · −20.0%
208UNHUMANunavailable · −9.7%
209AI2U: With You 'Til The Endunavailable · 0%
210Banzai Escape 2: Subterraneanunavailable · +4.6%
211Duskfadeunavailable · +5.6%
212Crownholdunavailable · +2.8%
213Hole Is Mineunavailable · +1.3%
214DreamEchounavailable · −6.9%
215Fellwoodunavailable · +2.4%
216Flowers and Deitiesunavailable · +3.7%
21730 Days On Ship: Castaway – The First Daysunavailable · −2.3%
218Konbini Cleanupunavailable · +1.0%
219Ledgerboundunavailable · +8.3%
220Legacy of Defenseunavailable · +17.8%
221Warhoundsunavailable · −4.5%
222一把菜刀打天下unavailable · −70.8%
223Lootboundunavailable · −6.5%
224TASMON: Taskbar Monstersunavailable · +5.1%
225Echoes of Mystraliaunavailable · +17.6%

Sorted by Players now, lowest first. Every column heading is a link — 3 sortable columns, each with its own address, no JavaScript required.

Times are UTC. A game shows “unavailable” when our most recent successful reading is too old; we would rather show nothing than a number that is already wrong. “Peak since tracking began” is the highest value in our own records, not the game’s lifetime record.

See the biggest 24-hour changes →