servwirelive player counts

Most played games right now

Every game we track, ranked by the number of people playing it at this moment. Counts come from each platform’s own live API; peaks and the 24-hour change are computed from the readings we have stored since we started.

All tracked games ranked by Players now, highest first
#GamePlayers now24h changeStatus
51Monster Hunter Wilds13,487−3.1%
52BeamNG.drive13,381−6.3%
53Russian Fishing 413,292+0.2%
54ARK: Survival Ascended13,262−0.6%
55The Sims™ 413,087−1.8%
56Garry's Mod12,063+1.2%
57The Isle11,992+0.5%
58Yu-Gi-Oh! Master Duel11,638−4.5%
59Age of Empires II: Definitive Edition10,894−1.0%
60EA SPORTS FC™ 26unavailable · −17.4%Below normal
61ELDEN RING NIGHTREIGN10,264−0.4%
62Monster Hunter: World10,153−1.6%
63Football Manager 20249,518−1.4%
64Factorio9,454−1.1%
65ARK: Survival Evolved9,371+0.6%
66Hunt: Showdown 18968,518−5.8%
67Eternal Return8,041−2.1%
68eFootball™7,778−2.9%
69Forza Horizon 67,548−1.0%
70Black Myth: Wukong7,344−4.0%Below normal
71Where Winds Meet6,559−6.4%
72NBA 2K266,120−2.6%
73R.E.P.O.5,474+1.2%
74PEAKunavailable · −2.2%Outage
75Survival Log3,384−2.5%Below normal

Sorted by Players now, highest first. Every column heading is a link — 3 sortable columns, each with its own address, no JavaScript required.

Times are UTC. A game shows “unavailable” when our most recent successful reading is too old; we would rather show nothing than a number that is already wrong. “Peak since tracking began” is the highest value in our own records, not the game’s lifetime record.

See the biggest 24-hour changes →