servwirelive player counts

Most played games right now

Every game we track, ranked by the number of people playing it at this moment. Counts come from each platform’s own live API; peaks and the 24-hour change are computed from the readings we have stored since we started.

All tracked games ranked by Players now, lowest first
#GamePlayers now24h changeStatus
301Terrariaunavailable · −14.1%
302Grand Theft Auto V Legacyunavailable · −1.1%
303Warframeunavailable · −0.9%
304Grand Theft Auto V Enhancedunavailable · +0.6%
305Geometry Dashunavailable · +1.2%
306Slay the Spire 2unavailable · −1.3%
307The Binding of Isaac: Rebirthunavailable · −0.8%
308Dead by Daylightunavailable · −4.0%
309Rustunavailable · −17.5%
310HELLDIVERS™ 2unavailable · −3.7%
311Team Fortress 2unavailable · +7.3%
312Overwatch®unavailable · −2.8%
313EA SPORTS FC™ 26unavailable · −7.8%
314Apex Legendsunavailable · +1.9%
315TBH: Task Bar Herounavailable · −0.9%
316Project Zomboidunavailable · −2.0%
317Marvel Rivalsunavailable · −1.9%
318Tom Clancy's Rainbow Six Siegeunavailable · −4.2%
319PUBG: BATTLEGROUNDSunavailable · +2.3%
320Palworldunavailable · −4.1%
321Bongo Catunavailable · +11.4%
322Dota 2unavailable · +4.4%
323Counter-Strike 2unavailable · +15.8%

Sorted by Players now, lowest first. Every column heading is a link — 3 sortable columns, each with its own address, no JavaScript required.

Times are UTC. A game shows “unavailable” when our most recent successful reading is too old; we would rather show nothing than a number that is already wrong. “Peak since tracking began” is the highest value in our own records, not the game’s lifetime record.

See the biggest 24-hour changes →