servwirelive player counts

Most played games right now

Every game we track, ranked by the number of people playing it at this moment. Counts come from each platform’s own live API; peaks and the 24-hour change are computed from the readings we have stored since we started.

All tracked games ranked by Players now, lowest first
#GamePlayers now24h changeStatus
301VRChatunavailable · −19.1%
302Stardew Valleyunavailable · −5.5%
303DayZunavailable · −2.9%
304Battlefield™ 6unavailable · +3.3%
305Slay the Spire 2unavailable · −9.2%
306TBH: Task Bar Herounavailable · −10.2%
307Dead by Daylightunavailable · −1.2%
308Project Zomboidunavailable · −3.6%
309Apex Legendsunavailable · +0.3%
310Geometry Dashunavailable · −1.0%
311Warframeunavailable · −5.3%
312Rustunavailable · −10.2%
313Overwatch®unavailable · −2.4%
314Marvel Rivalsunavailable · −6.6%
315HELLDIVERS™ 2unavailable · +70.0%
316Tom Clancy's Rainbow Six Siegeunavailable · −3.7%
317Team Fortress 2unavailable · −22.5%
318ARC Raidersunavailable · −30.7%
319Call of Duty®unavailable · +65.4%
320PUBG: BATTLEGROUNDSunavailable · −1.8%
321Bongo Catunavailable · +29.5%
322Counter-Strike 2unavailable · −16.9%
323Dota 2unavailable · −6.4%

Sorted by Players now, lowest first. Every column heading is a link — 3 sortable columns, each with its own address, no JavaScript required.

Times are UTC. A game shows “unavailable” when our most recent successful reading is too old; we would rather show nothing than a number that is already wrong. “Peak since tracking began” is the highest value in our own records, not the game’s lifetime record.

See the biggest 24-hour changes →